Apparently, quests that involve “moral” choices are bad because this Brazilian judge thinks Brazilians are too primitive to understand that they are in the context of a game. Counter-Strike I can understand, it involves guns and military themed things. It’s a lot easier to rationalize that. But Everquest? I was totally expecting the judge to say, “it’s too addictive for our citizens,” which would be a lot more acceptable to me than saying that the quest choices can cause psychological problems…
Read more at Kotaku.com.



