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Archive for March, 2007

Mar07
17

Sherman Chin on LinkedIn.com asked the question, “Where is the video game market heading?” I shared my answer on LinkedIn but I will post it here as well to share with you my thoughts on this matter.


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Mar07
17

When I started using b2evolution, I received quite a few warnings from different people that it’s a giant spam magnet. I gave it a few months and my trackback and comment spam volume is simply enormous, despsite b2’s centralized anti-spam list. I have finally broken down and ported everything over to WordPress. Installation was a snap and only took me a few hours to port my skin over. So far, I am very happy with it :) No wonder it’s so popular!

Mar07
16

Most of you know that I was in love with The Sims Online (TSO) when it first launched, but got seriously disappointed at the lack of attention that it got from EA because of below expectation launch performance. I was overjoyed when I hear that a new TSO blog, TSO-E (I am guessing the “E” stands for “Experiment”), direct from the developers. This actually means there are developer resources devoted to TSO once again, and EA Mythic is actually trying to revitalize the game by investigating the possibilities of new cities with new rules.

Mar07
15

We are going through our GMC (Gold Master Candidate) process for The Lord of the Rings Online currently, and found some “gotchas” on Windows Vista 64-bit version. First of all, our game is currently 32-bit. However, to comply with Games for Windows requirements, specially for UAC, we had to make a bootstrapper application so we can preserve user priviledges.


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Mar07
12

A machinima project for The Matrix Online, that I am involved in has been officially launched! It’s not only a machinima, it’s an entire event. Starting today, bits and pieces of information will be released until the full release of the movie, and then you can decide what is the ending!

Go here to visit the website. I designed it ;)

Mar07
09

I have been invited to be a reviewer for the FuturePlay Games Competition 2007. Here’s the reminder message that I received:

Teams that are interested in submitting games in any of the following categories are asked to submit a 1-2 page game concept sheet by March 16, 2007: Indie Games, Student Games or Serious Games. Those who are successful in phase 1 will be invited to submit a fully working game by August 3, 2007. Winners of each category will be invited to present their games at FuturePlay in November (http://www.futureplay.org) in Toronto.

Full competition details are available at
http://www.futureplay.org/games

If you are interested, make sure you meet the deadline ;)

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